to being before, now, and growing forward
There’s no such thing as growing as a public figure for advocacy. There’s perfect. There’s saint. There’s martyr.
View ArticleHow to Infuse Wine with Tea
Game design, really, right now, is object design. An object is crafted for use to interact with, and have a play experience.
View ArticleComplicating Freedom of Speech and Nonviolence
Freedom of speech and nonviolence are central to liberal progressivism, and they are utilized in a way that completely disarms the marginalized and gives those already in power the majority influence...
View ArticleOur House
Get to know us as people, as comrades, and I think we can change things, together, with our powers combined.
View ArticleStatic and Noise About Bodies
I find that we don’t often pay attention to how we are affected by play, just that games affect and we are affectable.
View Article“It’s Progress”– I Won’t Wait for Video Games to Validate Blackness
In a way, progress is not what we want, when we’re forced to play by someone else’s timetable.
View ArticleThe Lost Woman in Games
I fear for others. I fear for those who will be suckered in because the industry, both large and independent, want to seem diverse.
View ArticleTrying to Unpack Victimhood
I admit, this is just me venting. Writing to get money, slowly but surely trying to piece my life back together.
View ArticleNeeding Closure: Another Look at Interactivity
I’ve found putting interaction on a pedestal as a defining trait of games more of a grab for legitimacy and exceptionalism rather than actually finding something interesting to say about a medium.
View ArticleLove is a Battlefield – Rambles about Bonding in Games
Love in games will forever be a topic of fascination for me. As games continue to evolve and experiment, how affection comes out in play tends to be an embarrassing but lovable mess.
View ArticleThankfully, Without Much Significance
Within all the lurid details of my past, that time I lived somewhere other than California, I played World of Warcraft for exactly 9 months.
View ArticleControl, Fashion, and not feeling where i belong
I can count the number of times I’ve worn this swimsuit on both hands. It’s a black one piece, with an exposed back and halter straps tied behind my neck. The ruffles spilling down the front are...
View Articleas long as you worry about me, i’m fine
a pretty thing stuck in a pretty place that changes, forgetting you are there, closing in on you
View ArticleMore than Representation
Just because a game decided it’s a woman shooting a dude in the face doesn’t change why I feel disconnected from this medium.
View ArticleI went to a drinking game jam and this is what I did
Outside of the fact that it was a reason to drink a lot with friends, I enjoyed how many non-games people were involved, learning to make games because it spoke to their lives in a way that made sense.
View ArticlePlay Like Everyone is Watching – Some Lessons from Running My Own Play Party
(Content note: this article discusses kink and sex in general, but don't have any explicit descriptions or depictions of sex)
View ArticleFeelings about expressive games and museums
I find the lack of discussion and following action on supporting the arts hypocritical, since games relies so much on them to feel a sense of cultural legitimacy.
View ArticlePassing and Self-Identification: Managing the Power and Visibility of the Closet
Having the ability to speak of our experiences without being forced to represent groups of people goes both ways.
View ArticleEmbracing the Messy: A Bit on Conversations We Have in My Head
I find that we are unable to really work through some complex aspects of our lives in the broader social media landscape because it is a context that doesn’t allow us to be human.
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